This is just an exercise in modelling organic
stuff using meshsmooth as the main modeling technique.
Its a character from a TV show. The characters name is thurgood,
but mine is called Thurgood jr. since its not all done, among
others he is missing a moustache and a toolbelt.
Facts
Equipment
used: Pentium Pro 200, 128 MB RAM.
Programs Used: 3D Studio Max 3.0, Photoshop 5.0
Faces: 104172
Arealight is made with RayFX.